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Posts Tagged ‘branding’

Can a brand have as many voices as customers?

Friday, January 22nd, 2010

Could technology drive a bespoke brand experience? I touched on this notion during my talk at Future of Web Design, but didn’t have the time to explore it further. There seems to be a shift towards very specific personalisation when it comes to our experience of many products and services. Spotify playlists, iGoogle, Ensembli, etc. all provide a framework for us to experience and consume things hand-picked by ourselves. It’s something we’re getting very used to. Indeed, there was a lot of grumbling when Twitter introduced its new ‘retweet’ feature, as people were all-of-a-sudden seeing comments in their news feed from users they hadn’t specifically chosen to view. So how could a brand possibly support this continued drive towards personalisation, while retaining some semblance of identity itself?

Your M&S isnt really yours. Its still theirs.

Your M&S isn't really 'yours'. It's still 'theirs'.

 

Consistently inconsistent

Just because a brand is a unique entity does not mean it can’t shift its personality to suit whomever it may be addressing. We all have distinct personalities, but we all alter our behaviour depending on to whom we are talking. Personally, I talk and act slightly differently depending on whether I’m with friends, business clients, or my children. Despite my changing behaviour, all these people recognise me as ‘Dean’. By the same token, I always know I’m ‘me’. Could a brand do this?

Of course, many brands have employed differing voices to communicate with different sections of their audience, but it’s still a relatively blanket approach, based on a combination of research and best guesses. Yet no research, however specific, could hope to facilitate communication on an individual level. Technology could facilitate this.

 

What technology?

There is a project that’s been developed at the Massachusetts Institute of Technology called Personas which aggregates your online activity, to create a visual represenation of your time on the Web. You are presented with a graph, which categorises the subjects you have spent time being involved with. It’s an interesting little project, but it got me thinking: could we not also track and analyse the language people use online?

 

Twitter, Facebook, blogs, forums, comments… regular web users have a huge wealth of thoughts and opinions in the public domain. If we had the technology, we could see what people think on myriad subjects, and what language they use to express themselves. Could a brand not harness this information and use it to deliver the ultimate personalised experience, one which not only provides the content, products and services a customer is interested in, but delivers it in a voice specific to them?

While it can take years for an audience to develop a sense of trust in a brand, why can’t a brand harness a voice each customer already trusts – their own?

 

How could it work?

Let’s look at Amazon.com as a possible case study. For years, Amazon has utilised a customer’s browsing and purchasing habits, as well as those of others, to deliver a powerful recommendation service – one which continues to impress me. However, look and feel of the site aside, there’s no real personality to accompany this, and it feels something of a missed opportunity.

What if Amazon could not only access a customer’s activity on its own site, but that person’s entire online activity? It would have a much deeper understanding of someone’s likes, dislikes, motivations, not to mention the kind of language they use. If a user was comfortable with colloquialisms, text speak, longer words, even bad language, Amazon could recognise this and alter its voice to suit, while still providing the level of service people associate with the brand.

Examples of how Amazon could shift its personality

Examples of how Amazon could shift its personality

 

Everyone would have a unique experience of, and relationship with Amazon, and Amazon’s brand would be strengthened by this. Yet through its other brand touchpoints (service, visual communication, etc.) it would assert a distinct brand personality. As with myself and how people see me, everyone would have a distinct view of Amazon, yet it would still be instantly and consistently recognised.

 

Technology driving brand development

This kind of ultra-personalised experience would only be possible with emerging technology, that not only recognises and matches words, data and so on, but can also understand meaning, context and subtlety. This is what is so interesting and exciting right now. Technology isn’t just offering new touchpoints for customer contact. It is allowing brands to do things they’ve never done before. Those brands which can recognise and exploit such possibilities stand to make massive progress in the coming years.

Perfection is hard to love

Wednesday, December 2nd, 2009

Is it the imperfections we see in things which endear us to them?

My very first post on this blog was on the notion of ‘perfection’ in design, and how if you look at certain, often mundane things objectively, it is easy to see that they do their job perfectly. There is nothing one could add or remove from its design to make it do its job any better.

However, upon thinking about it further, I think this is also what stops things that fall into this category reaching greater awareness through emotional attachment. People don’t ‘love’ door handles; they just notice when they’re a bit stiff, or positioned too high or too low.

 

Good design doesn’t have to be invisible

It’s often said that ‘good design is invisible’. This isn’t necessarily true, as it is often the small, needless details which heighten one’s experience of something. Remember when CD players in the early ’90s said ‘Hello’ and ‘Goodbye’ on their LCDs when you turned them on and off? I loved that. Or the tactile clicking noise when you use an ipod’s scroll wheel? Unnecessary, yet delightful.

It is when design takes a step away from just doing its job, and begins engaging us on a sensory or emotional level, that things become less ‘perfect’ and universally accepted, but also heightens the chance of standing out and being loved by some.

It all depends on how far the creator goes. Obviously the more one develops a design in a certain direction, the greater chance it will appeal more to a certain group of people, and less so others.

 

Shadow of the Colossus (©Sony Computer Entertainment)

Shadow of the Colossus (©Sony Computer Entertainment)

Look at the video game Shadow of the Colossus. It’s a unique game, with an odd, lonely atmosphere like no other I’ve played. It encourages a distinct level of emotional involvement in the player, both in their relationship with the in-game character’s horse (that sounds a lot weirder than it actually is!), and also in the guilt the player feels in defeating the huge (stunningly designed) beasts you have been charged to kill. It’s just this kind of atmosphere, and conflicting feelings the game invokes, that has driven many to proclaim it a masterpiece (myself included), while at the same time drawing derision from those who don’t wish to experience these things when they play games. Of course, the game could have been made more immediate, and the beasts in the game could have been made more clearly ‘evil’, but that would have eliminated just the elements that have made it so revered in some circles.

 

London 2012 logo

London 2012 logo

From a branding point of view, Wolff-Olins’ London 2012 Olympics brand identity has been highly criticised — by both the mainstream press and by many people from within the design industry. I saw a talk given by Neville Brody not long after it was unveiled, and he had quite a rant about it! For me, the jury is currently still out on whether the branding succeeds, and I don’t think we’ll really find out until after the closing ceremony.

I know the branding doesn’t appeal to me personally, but then perhaps Wolff-Olins was taking it in a different direction — one that will appeal more to young people, and encourage them to take up sport, and become more aware of the importance of global competition. But perhaps something like the Olympic Games shouldn’t be so narrow in its scope. It is, after all, intended to unify people from across the world; not just to inspire the UK’s disaffected youth. Would a more universally acceptable design solution be remembered in years to come? Does it need to be? Considering the reactions it has garnered so far, it’s safe to say that this design isn’t ‘perfect’ either, but it’s getting a lot of press, and I’m sure some people really will grow to love the identity. Indeed, I’m quite partial to the recently unveiled pictograms, even though I don’t care for the main logo, or the typography employed.

 

Take a chance

Of course, ensuring your creation appeals to a specific group of people is one of the chief aims of many design projects. Engendering deep emotional involvement in the end user is probably something that cannot be truly gauged until after it is in use, but taking that extra step could mark the difference between a successful, yet unremarkable piece of work, and a flawed, but loved one. Whether that is right for your project, or your client, is of course a different matter altogether.

BarCamp Leeds 2009 report

Friday, June 5th, 2009

BarCamp Leeds 09 was another important example of the vibrant creative scene in the North. I attended on Saturday, and while the idyllic weather probably didn’t do a great deal for attendance figures (despite being a sell-out, there were numerous absences), it turned out to be a case of quality over quantity, with a full board of talks, covering a diverse range of subjects.

 
“Cakes and Culture” - Emma Bearham and Michelle Duxbury-Townsley

Cakes & Culture

Cakes & Culture

The first session I attended was held by Emma and Michelle, the founders of blog and cultural hub The Culture Vulture. The talk ensured a great attendance, by promising cakes to all who came. What followed was an interesting discussion on scale and ambition put into practice. Legal issues, censorship, viral marketing and scope were all discussed, with many experienced web professionals contributing ideas and advice.

 
“History of Leeds - what every geek should know” - Matt Edgar

Slide from Matts presentation

Slide from Matt's presentation

The next session was held by France Telecom’s Matt Edgar, on the history of Leeds, revealing that invention and experimentation have long been a part of Leodian life, citing the ‘discovery’ of oxygen, Le Prinze’s pioneering film camera, and the standardisation of the size of pins, amongst many other things! See the slides from the event

 
“Can we create a tactile experience of digital music?” - Dean Vipond

Slide from my presentation

Slide from my presentation

I then had to dash, to give my own talk on creating ‘A tactile experience of digital music’. This was based on my earlier blog post about music visualisers. I have since explored possibilities further, and put forth a number of ideas - abstract, tangible, passive and interactive. I was very heartened by the enthusiastic response it sparked, with many additional ideas being discussed during the questions session at the end, and a number of people approaching me afterwards. I now have much more food for thought, and am very grateful to all who contributed.

 
“The Ukepedia” - John Leach

John Leach eased us into the post-lunch chunk of the afternoon, with an amusing demonstration of his Ukepedia project, including a musical slight against Microsoft, one of the event’s sponsors!

 
“The Art of Conversation” - Matt Seward

Following this, Matt Seward of Leeds digital agency Kilo 75 sparked an interesting discussion on the nature of branding, and the importance of creating a dialogue with customers. Branding is a nebulous subject, with no single right approach. Matt Edgar raised an interesting point of whether customers truly want dialogues with every brand they encounter? I chipped in with the assertion that brands are only as strong as the deeds of the business behind them - which is why so many banks are scrabbling to reposition themselves as either your best friend, or big and reliable. It’s a subject which deserves much more debate than there was time for on the day, and has given me much food for thought.

 
“Kurt Schwitters and the Inverted Web” - Dave Mee

Das Undbild, Kurt Schwitters, 1919

"Das Undbild", Kurt Schwitters, 1919

The last session of the day I attended was Dave Mee of Tandot, and definitely had the most intriguing title. Kurt Schwitters was a much overlooked German artist, who worked in the first half of the 20th Century. Dave gave us a fascinating potted history of his life and work, arguing that Schwitters’ self-styled art form ‘Merz’, which incorporated any materials at his disposal, to create works which were never truly finished, was a precursor to how the web now works. Conversations never truly end, through the likes of Twitter, and all people have the ability to contribute many different media to something, in order to continue its evolution (e.g. Facebook). Transience was also discussed, as much of Schwitters’ work does not survive to this day. By the same token, web sites do not last forever either, and it’s harder to take a ’snapshot’ of a given time, in the same way that having an old newspaper does. Dave’s was an original and extremely interesting talk, and it’s testament to its relevance that consumer trend watching body Trendwatching.com has just published observations on just the same theme. If you’re interested in more, and to see slides from the talk, visit http://tinyurl.com/merzweb

 
The talks I attended were just a snapshot of the breadth of ideas and discussions prevalent over the weekend. I was very disappointed to have missed a couple of talks around local social history projects, which sounded extremely interesting. Despite this, I came away from the event much enlightened on a number of subjects (not least inner ear infections, thanks to the Ukepedia project!). Barcamp Leeds, and the LSx09 festival as a whole, demonstrated the great wealth of talent, creativity and enthusiasm in the region. I understand LSx10 will be a much grander affair, and I’m looking forward to it greatly.

 
Many thanks to Caz Mockett for the use of the cakes picture at the top of this post!