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Posts Tagged ‘technology’

Can a brand have as many voices as customers?

Friday, January 22nd, 2010

Could technology drive a bespoke brand experience? I touched on this notion during my talk at Future of Web Design, but didn’t have the time to explore it further. There seems to be a shift towards very specific personalisation when it comes to our experience of many products and services. Spotify playlists, iGoogle, Ensembli, etc. all provide a framework for us to experience and consume things hand-picked by ourselves. It’s something we’re getting very used to. Indeed, there was a lot of grumbling when Twitter introduced its new ‘retweet’ feature, as people were all-of-a-sudden seeing comments in their news feed from users they hadn’t specifically chosen to view. So how could a brand possibly support this continued drive towards personalisation, while retaining some semblance of identity itself?

Your M&S isnt really yours. Its still theirs.

Your M&S isn't really 'yours'. It's still 'theirs'.

 

Consistently inconsistent

Just because a brand is a unique entity does not mean it can’t shift its personality to suit whomever it may be addressing. We all have distinct personalities, but we all alter our behaviour depending on to whom we are talking. Personally, I talk and act slightly differently depending on whether I’m with friends, business clients, or my children. Despite my changing behaviour, all these people recognise me as ‘Dean’. By the same token, I always know I’m ‘me’. Could a brand do this?

Of course, many brands have employed differing voices to communicate with different sections of their audience, but it’s still a relatively blanket approach, based on a combination of research and best guesses. Yet no research, however specific, could hope to facilitate communication on an individual level. Technology could facilitate this.

 

What technology?

There is a project that’s been developed at the Massachusetts Institute of Technology called Personas which aggregates your online activity, to create a visual represenation of your time on the Web. You are presented with a graph, which categorises the subjects you have spent time being involved with. It’s an interesting little project, but it got me thinking: could we not also track and analyse the language people use online?

 

Twitter, Facebook, blogs, forums, comments… regular web users have a huge wealth of thoughts and opinions in the public domain. If we had the technology, we could see what people think on myriad subjects, and what language they use to express themselves. Could a brand not harness this information and use it to deliver the ultimate personalised experience, one which not only provides the content, products and services a customer is interested in, but delivers it in a voice specific to them?

While it can take years for an audience to develop a sense of trust in a brand, why can’t a brand harness a voice each customer already trusts – their own?

 

How could it work?

Let’s look at Amazon.com as a possible case study. For years, Amazon has utilised a customer’s browsing and purchasing habits, as well as those of others, to deliver a powerful recommendation service – one which continues to impress me. However, look and feel of the site aside, there’s no real personality to accompany this, and it feels something of a missed opportunity.

What if Amazon could not only access a customer’s activity on its own site, but that person’s entire online activity? It would have a much deeper understanding of someone’s likes, dislikes, motivations, not to mention the kind of language they use. If a user was comfortable with colloquialisms, text speak, longer words, even bad language, Amazon could recognise this and alter its voice to suit, while still providing the level of service people associate with the brand.

Examples of how Amazon could shift its personality

Examples of how Amazon could shift its personality

 

Everyone would have a unique experience of, and relationship with Amazon, and Amazon’s brand would be strengthened by this. Yet through its other brand touchpoints (service, visual communication, etc.) it would assert a distinct brand personality. As with myself and how people see me, everyone would have a distinct view of Amazon, yet it would still be instantly and consistently recognised.

 

Technology driving brand development

This kind of ultra-personalised experience would only be possible with emerging technology, that not only recognises and matches words, data and so on, but can also understand meaning, context and subtlety. This is what is so interesting and exciting right now. Technology isn’t just offering new touchpoints for customer contact. It is allowing brands to do things they’ve never done before. Those brands which can recognise and exploit such possibilities stand to make massive progress in the coming years.

Decode at the V&A

Wednesday, December 16th, 2009

I headed down to London to see the Decode exhibition at the V&A. Based around the notions of data visualisation, technology and interactivity, it was a small yet flab-free exhibition that was impressive and fun.

The entrance to the exhibition was strewn with fabricated foliage, which responded to sound and movement, responding with light and sound, prompting entrants to stamp their feet a lot!

 

Generative

Following this, there were a number of pieces of generative art – works which run procedurally, either by preset programming, or responding to data. Perennial Flash hero Joshua Davis had a nice looking piece, while a work by Universal Everything felt a lot less ‘techy’, almost painterly, as it built, shifted and reinvented itself.

Swarm Draw by Joshua Davis

Swarm Draw by Joshua Davis

 

Sound and vision

Radiohead’s mind-boggling interactive video for House of Cards, by James Frost, was there, looking great on a hi-def touchscreen, allowing users to move it around as it played. Have a go of it yourself here (note, it takes a while to load, but it’s worth it).

House of Cards by James Frost

House of Cards by James Frost

 

There was a nice piece by Flight 404 (who coded one of iTunes’ music visualisers, fact fans) which reacted to sound, although I felt a bit of a fool shouting and coughing at the screen to make the imagery react. It’s a really interesting piece, especially as the relationship between sound and visuals is a minor obsession of mine.

Solar by Flight404

Solar by Flight404

 

Fun and games

Many of the more overt interactive pieces are clearly influenced by video games. Sennep’s piece ‘Dandelion’, where the user holds a ‘real’ hairdryer, and uses it to blow away seeds on a digital dandelion clock, was a combination of Nintendogs (a DS game where you pamper virtual puppies), and outstanding Playstation 3 game Flower. Another piece was very reminiscent of groundbreaking music toy Electroplankton.

Dandelion by Sennep

Dandelion by Sennep

 

What was nice about the exhibition was that not everything was screen-based, with a few more tactile, mechanical pieces too. By far the most impressive piece for me was Daniel Rozin’s ‘Weave Mirror’, comprising hundreds of wheels, coloured from white, gradating to black, which rotated to form a greyscale image of the viewer as they stood in front of it. While the programming and planning behind it was incredibly complex, what was most satisfying was the sound it made as it changed, reminiscent of pre-digital train departure boards (clickety clickety click).

Weave Mirror by Daniel Rozin, taking a picture of me taking a picture of it!

Weave Mirror by Daniel Rozin, taking a picture of me taking a picture of it!

 

Just the beginning

It was a very satisfying exhibition to experience, and I applaud the permission of photography and video, which obviously allows people to record specific instances of works which by their nature are fleeting. What I do feel though is that the ideas and execution on show here is only scratching the surface of what could be possible, both in terms of how data could be presented and used, and in real-world applications that could enrich and improve peoples’ lives. It’s certainly gotten me thinking.

Decode runs until 11th April 2010. Find out more about Decode here

BarCamp Leeds 2009 report

Friday, June 5th, 2009

BarCamp Leeds 09 was another important example of the vibrant creative scene in the North. I attended on Saturday, and while the idyllic weather probably didn’t do a great deal for attendance figures (despite being a sell-out, there were numerous absences), it turned out to be a case of quality over quantity, with a full board of talks, covering a diverse range of subjects.

 
“Cakes and Culture” - Emma Bearham and Michelle Duxbury-Townsley

Cakes & Culture

Cakes & Culture

The first session I attended was held by Emma and Michelle, the founders of blog and cultural hub The Culture Vulture. The talk ensured a great attendance, by promising cakes to all who came. What followed was an interesting discussion on scale and ambition put into practice. Legal issues, censorship, viral marketing and scope were all discussed, with many experienced web professionals contributing ideas and advice.

 
“History of Leeds - what every geek should know” - Matt Edgar

Slide from Matts presentation

Slide from Matt's presentation

The next session was held by France Telecom’s Matt Edgar, on the history of Leeds, revealing that invention and experimentation have long been a part of Leodian life, citing the ‘discovery’ of oxygen, Le Prinze’s pioneering film camera, and the standardisation of the size of pins, amongst many other things! See the slides from the event

 
“Can we create a tactile experience of digital music?” - Dean Vipond

Slide from my presentation

Slide from my presentation

I then had to dash, to give my own talk on creating ‘A tactile experience of digital music’. This was based on my earlier blog post about music visualisers. I have since explored possibilities further, and put forth a number of ideas - abstract, tangible, passive and interactive. I was very heartened by the enthusiastic response it sparked, with many additional ideas being discussed during the questions session at the end, and a number of people approaching me afterwards. I now have much more food for thought, and am very grateful to all who contributed.

 
“The Ukepedia” - John Leach

John Leach eased us into the post-lunch chunk of the afternoon, with an amusing demonstration of his Ukepedia project, including a musical slight against Microsoft, one of the event’s sponsors!

 
“The Art of Conversation” - Matt Seward

Following this, Matt Seward of Leeds digital agency Kilo 75 sparked an interesting discussion on the nature of branding, and the importance of creating a dialogue with customers. Branding is a nebulous subject, with no single right approach. Matt Edgar raised an interesting point of whether customers truly want dialogues with every brand they encounter? I chipped in with the assertion that brands are only as strong as the deeds of the business behind them - which is why so many banks are scrabbling to reposition themselves as either your best friend, or big and reliable. It’s a subject which deserves much more debate than there was time for on the day, and has given me much food for thought.

 
“Kurt Schwitters and the Inverted Web” - Dave Mee

Das Undbild, Kurt Schwitters, 1919

"Das Undbild", Kurt Schwitters, 1919

The last session of the day I attended was Dave Mee of Tandot, and definitely had the most intriguing title. Kurt Schwitters was a much overlooked German artist, who worked in the first half of the 20th Century. Dave gave us a fascinating potted history of his life and work, arguing that Schwitters’ self-styled art form ‘Merz’, which incorporated any materials at his disposal, to create works which were never truly finished, was a precursor to how the web now works. Conversations never truly end, through the likes of Twitter, and all people have the ability to contribute many different media to something, in order to continue its evolution (e.g. Facebook). Transience was also discussed, as much of Schwitters’ work does not survive to this day. By the same token, web sites do not last forever either, and it’s harder to take a ’snapshot’ of a given time, in the same way that having an old newspaper does. Dave’s was an original and extremely interesting talk, and it’s testament to its relevance that consumer trend watching body Trendwatching.com has just published observations on just the same theme. If you’re interested in more, and to see slides from the talk, visit http://tinyurl.com/merzweb

 
The talks I attended were just a snapshot of the breadth of ideas and discussions prevalent over the weekend. I was very disappointed to have missed a couple of talks around local social history projects, which sounded extremely interesting. Despite this, I came away from the event much enlightened on a number of subjects (not least inner ear infections, thanks to the Ukepedia project!). Barcamp Leeds, and the LSx09 festival as a whole, demonstrated the great wealth of talent, creativity and enthusiasm in the region. I understand LSx10 will be a much grander affair, and I’m looking forward to it greatly.

 
Many thanks to Caz Mockett for the use of the cakes picture at the top of this post!