Tag Archive: games
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Bradford Animation Festival: BAF Game report Day 1
Bradford saw in influx of game-related creativity in November, as the gaming wing of the Bradford Animation Festival took place. The two-day event saw a genuinely impressive range of international talent give talks and demos, with big-hitters like Sony, Bethesda…
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Twelve stories high
I went along to the third incarnation of The Story, a conference based around storytelling in its many forms, in the fantastic Conway Hall in London. There was a pleasingly eclectic roster of speakers, all lovingly emblazoned on the solid…
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Open data, open to all
Here’s a write-up of some interesting open data projects showcased at Manchester’s FutureEverything conference in May. There was an overarching theme at this year’s FutureEverything of ‘cities’ – what makes them unique, what drives their development, how people live in…
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Decode at the V&A
I headed down to London to see the Decode exhibition at the V&A. Based around the notions of data visualisation, technology and interactivity, it was a small yet flab-free exhibition that was impressive and fun. The entrance to the exhibition…
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Perfection is hard to love
Is it the imperfections we see in things which endear us to them? My very first post on this blog was on the notion of ‘perfection’ in design, and how if you look at certain, often mundane things objectively, it…